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Microsoft Visual Studio 2015 For Mac

Visual Studio 2019 for Mac version 8.6 is available today and includes an integrated terminal, support for Blazor WebAssembly, updated identity libraries, and support for building and running gRPC projects. Are you ready for the latest version of Visual Studio 2019 for Mac? If so, version 8.6 is available for you to download today! One place for all extensions for Visual Studio, Azure DevOps Services, Azure DevOps Server and Visual Studio Code. Discover and install extensions and subscriptions to create the dev environment you need.

Visual studio 2015 free download - Visual Studio Enterprise 2015, Visual C Redistributable for Visual Studio 2015, Visual Studio Community, and many more programs. Enter to Search. Visual studio for mac free download - Visual Studio Community, Visual Studio Professional 2017, Visual Studio Booster, and many more programs. Visual Studio for Mac is created using Mono, an open source development platform based on the.NET Framework sponsored by Microsoft. Our support of Mono extends only to the Visual Studio for Mac product, but not to any projects you might create within Visual Studio for Mac using the Mono Framework. Example 1: If there is a bug in Visual Studio.

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Visual Studio for Mac is a .NET integrated development environment on the Mac that can be used to edit, debug, and build code and then publish an app. In addition to a code editor and debugger, Visual Studio for Mac includes compilers, code completion tools, graphical designers, and source control features to ease the software development process.

Visual Studio for Mac supports many of the same file types as its Windows counterpart, such as .csproj, .fsproj, or .sln files, and supports features such as EditorConfig, meaning that you can use the IDE that works best for you.Creating, opening, and developing an app will be a familiar experience for anyone who has previously used Visual Studio on Windows. In addition, Visual Studio for Mac employs many of the powerful tools that make its Windows counterpart such a powerful IDE. The Roslyn Compiler Platform is used for refactoring and IntelliSense. Its project system and build engine use MSBuild, and its source editor uses the same foundation as Visual Studio on Windows. It uses the same debugger engines for Xamarin and .NET Core apps, and the same designers for Xamarin.iOS and Xamarin.Android.

What can I do in Visual Studio for Mac

Visual Studio for Mac supports the following types of development:

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  • ASP.NET Core web applications with C#, F#, and support for Razor pages, JavaScript, and TypeScript
  • .NET Core console applications with C# or F#
  • Cross-platform Unity games and applications with C#
  • Android, iOS, tvOS, and watchOS applications in Xamarin with C# or F# and XAML
  • Cocoa desktop apps in C# or F#

This article explores various sections of Visual Studio for Mac, providing a look at some of the features that make it a powerful tool for creating these applications.

IDE tour

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Studio

Visual Studio for Mac is organized into several sections for managing application files and settings, creating application code, and debugging.

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Getting started

When you start Visual Studio 2019 for Mac for the first time, new users will see a sign-in window. Sign-in with your Microsoft account to activate a paid license (if you have one) or link to Azure subscriptions. You can press I'll do this later and sign in later via the Visual Studio > Sign in menu item:

You'll then be given the option to customize the IDE by selecting your preferred keyboard shortcuts: Visual Studio for Mac, Visual Studio, Visual Studio Code, or Xcode:

After this initial setup experience, you'll see the start window whenever you open Visual Studio 2019 for Mac, which shows a list of recent projects, and buttons to open an existing project or create a new one:

Solutions and projects

The following image shows Visual Studio for Mac with an application loaded:

The following sections provide an overview of the major areas in Visual Studio for Mac.

Solution pad

The Solution Pad organizes the project(s) in a solution:

This is where files for the source code, resources, user interface, and dependencies are organized into platform-specific Projects.

For more information on using Projects and Solutions in Visual Studio for Mac, see the Projects and Solutions article.

Assembly references

Assembly references for each project are available under the References folder:

Additional references are added using the Edit References dialog, which is displayed by double-clicking on the References folder, or by selecting Edit References on its context menu actions:

For more information on using References in Visual Studio for Mac, see the Managing References in a Project article.

Dependencies / packages

All external dependencies used in your app are stored in the Dependencies or Packages folder, depending on whether you are in a .NET Core or Xamarin.iOS/Xamarin.Android project. These are usually provided in the form of a NuGet.

NuGet is the most popular package manager for .NET development. With Visual Studio's NuGet support, you can easily search for and add packages to your project to application.

To add a dependency to your application, right-click on the Dependencies / Packages folder, and select Add Packages:

Information on using a NuGet package in an application can be found in the Including a NuGet project in your project article.

Source Editor

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Regardless of if you're writing in C#, XAML, or JavaScript, the code editor the shares the same core components with Visual Studio on Windows, with an entirely native user interface.

This brings some of the following features:

  • Native macOS (Cocoa-based) user interface (tooltips, editor surface, margin adornments, text rendering, IntelliSense)
  • IntelliSense type filtering and 'show import items'
  • Support for native text inputs
  • RTL/BiDi language support
  • Roslyn 3
  • Multi-caret support
  • Word wrap
  • Updated IntelliSense UI
  • Improved find/replace
  • Snippet support
  • Format selection
  • Inline lightbulbs

For more information on using the Source Editor in Visual Studio for Mac, see the Source Editor documentation.

To keep tabs visible at all times, you can take advantage of pinning them. This ensures that every time you launch a project, the tab you need will always appear. To pin a tab, hover over the tab and click the pin icon:

Refactoring

Visual Studio for Mac provides two useful ways to refactor your code: Context Actions, and Source Analysis. You can read more about them in the Refactoring article.

Debugging

Visual Studio for Mac has debuggers that support .NET Core, .NET Framework, Unity, and Xamarin projects. Visual Studio for Mac uses the .NET Core debugger and the Mono Soft Debugger, allowing the IDE to debug managed code across all platforms. For additional information on debugging, visit the Debugging article.

The debugger contains rich visualizers for special types such as strings, colors, URLs, as well as sizes, coordinates, and bézier curves.

For more information on the debugger's data visualizations, visit the Data Visualizations article.

Version control

Visual Studio for Mac integrates with Git and Subversion source control systems. Projects under source control are denoted with the branch listed next to the Solution name:

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Files with uncommitted changes have an annotation on their icons in the Solution Pane, as illustrated in the following image:

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For more information on using version control in Visual Studio, see the Version Control article.

Next steps

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See also

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Signing in to Visual Studio for Mac is how you activate your subscription. When you download Visual Studio for Mac, you'll always get the Community edition by default. If you have a Professional or Enterprise license, you should sign-in on first run to unlock any additional features. In addition you'll also get the following:

  • Access to the Visual Studio Dev Essentials program – This program includes free software offerings, training, support, and more. See Visual Studio Dev Essentials for more information.

  • Automatically connect to Azure in the IDE without prompting again for credentials for the same account.

When you launch Visual Studio for Mac for the first time, you're prompted to log in using a Microsoft account. Use a Microsoft account that is connected to the license that you wish to use. If you do not have a Microsoft account, see How do I sign up for an account.

If you do decide not to log in straight away, you'll be able to use an evaluation copy for 30 days. After 30 days you must log in to continue using your copy of Visual Studio for Mac.

How to sign in to Visual Studio for Mac

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Tip

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Make sure that you're connected to the internet before signing in to Visual Studio for Mac. > Subscriptions can only be activated online. If you're not connected, choose 'I'll do this later' and log in through the menu when you get connected.

To sign in to Visual Studio for Mac on first launch, do the following steps:

  1. Click the Sign in with Microsoft button on the sign-in window:

  2. Enter your Microsoft Credentials:

  3. After you've logged in, you'll see an option to select keyboard shortcuts. Pick the option you wish to use and Continue. You'll then be prompted with the Visual Studio 2019 for Mac start window. From here, you can open or create a new project:

Alternatively, you can use the Visual Studio > Sign in… menu item to sign in and out at any time.

Adding multiple user accounts

Visual Studio for Mac supports adding multiple accounts to your personalization account. These additional accounts will allow you to access resources, such as Azure, from any added account.

To add additional user accounts, choose the Visual Studio > Account... menu from Visual Studio for Mac. Click the Add... button to enter additional account credentials.

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View or change your profile information

  1. Go to Visual Studio > Account… and select the My profile button.

  2. In the browser window, choose Edit profile and change the settings that you want.

  3. When you're done, choose Save changes.

See also